(New version's debut performance is scheduled on Feb.8th, at the N_SEME 2019 conference.)
An audio-reactive instrument made with Unity3D. The instrument features an audio generation engine and a visualizer. The scale, tempo, notes and timbre of the generated sounds are based on external audio input (mic, instrument,synthesizer etc.).
The instrument also has its own personality, it will change the scale or soundbank preset when it feels like it.
In this demo, drum beats are sent through a Kaoss pad and then to the software. All the synth sounds are generated by the software.