This project is a audio-reactive instrument made in Unity3D. The instrument features a audio generation engine and a visualizer. The audio generation is based on external audio input (mic, instrument,synthesizer etc.), the audio input controls the scale, tempo, notes and timbre of the sound the engine generates. 
In this demo, drum beats are sent through a Kaoss pad and then to the software. All the synth sounds are generated by the software. This project was originally created for NIME 2018 (theme: Mirrored Resonances) but couldn't made the submission deadline.

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